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Lately I was having the “fun” of customizing a website for showing up nicely on the browser, but also on the iPhone / iPod Touch as well. I wanted to do this job without supporting completely new views or html for the mobile device. The solution was, to do some tight customizing of the css-files, in order to show custom portions of content on regular browsers or on the mobile phone. One thing that helps is thinking css-class-definitions just like objects you know from OOP (object orientated programming). Each class got it’s properties, and you can select to show them or not, depending on the device, that is browsing the site. A little bit like adding informed behavior to your plain old html, depending on the browser, that visits the site.

Ok, let’s start! We first need to find out, if the site loads on a mobile like iPhone or not and load custom css, that contains css-data only for the mobile. Follow this tutorial to get a healthy start. It provides a standard-technique to do this task. It’s really simple, it loads a css-file only if the browser-width is smaller than 480 pixels in our case.

Type in

<link media="only screen and (max-device-width: 480px)"
href="iphone.css" type="text/css" rel="stylesheet" />

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Author: Martin Wisniowski - Category: Blog, Download, Research and Theory - Date published: February 7, 2010 | 0 Comments

zoo-transport

Zoo Transport is lovely. You play a penguin, that has to do animal-transposts for the zoo. Your truck get equipped with various animal-loads, like parrot, dolphin, zebra or monkey. Don’t loose your load on the way from zoo to zoo! Every animal-package on your truck has different properties. Zebras for example love speed, while parrots begin to fly from time to time. In combination with the road, interesting combinations of levels are possible. Thumbs up for Zoo Transport. Music and style are relaxed sporty.
A really entertaining and laid-back casual.

Author: Martin Wisniowski - Category: Blog, Games - Date published: February 7, 2010 | 0 Comments

roubletrouble-01

roubletrouble-02

Nitrome are back with once again a nice casual game with polished graphics and a little bit more of gameplay, like other simple casual games have. In Rouble Trouble you have to destroy. Yay. Destroy buildings for your boss. Every tiny bit you destroy will get you a little bit more money. The nice thing is, that this game do not rely on one (simple) game-mechanic, but every of the first level introduce new “weapons of chioce”. There is a bit of stories involved, adding to making this a nice casual for the meantime. Only the music is really annoying. I also think that the game is a little bit too easy – it should get challenging much more faster. (via)

Author: Martin Wisniowski - Category: Blog, Games - Date published: February 7, 2010 | 0 Comments

resonance

Somewhere in the deepest guts of the Global Game Jam, I discovered the game “Resonance” (Global Game Jam Entry). It has a decent poetry, and also a little bit of innvative gameplay. Resonance is basically a puzzle-platformer, where you have to reach the exit of each single-screen level. In order to do so, you will collect clefs (Notenschlüssel). This will unlock notes (actually sounds). Every time you play thouse notes, special colored platforms appear. A little bit of a very classic gameplay. But… the note you play merge with the harmonics of the background music. In some levels, just triggering the sounds is a bunch of fun – more like playing music, than a game! I could imagine, that some “timing-based levels” cound increase the fun of playing this music-game much, much more, giving the feeling of playing a score. Another plus of Resonance: the graphics are really, really nice!

Author: Martin Wisniowski - Category: Blog, Games - Date published: February 5, 2010 | 1 Comment

matthew-lyons

matthew-lyons-2

Tonight we stay strange and colorful. I just found works from Matthew Lyons, a 21 year old student illustrator from UK. He shared his works via blog and flickr. Somehow a little bit of modernist meeting poetry and a good dose of demoscene aestetics. I highly suggest to also take a look at his inspiration-tumbleblog. Cold and distant, nostalgic and synthetic. Stanley Kubrick would love this, too!

Author: Martin Wisniowski - Category: Blog - Date published: February 2, 2010 | 0 Comments

pixelord-lucid_freaks
The artwork is intense and strange like the music. A perfect fit!

Hurray! The netlabel Error Broadcast is back with a new release! And everything looks and sounds friendly and promising. Whether it be the title, tracknames like “Boss Worm” or “Quarty Boy”, the very beautiful cover-artwork or the broken shitloads of beats with warm reminiscene to analog gaming goodness. Yay. This is truly a good one. Go and have a listen! You can download this four tracks for free, or choose to purchase them in a very high flac-quality at bandcamp. Go for it, it is just 2 Euros!! Artwork by Michael Dotson. Strange things.

Author: Martin Wisniowski - Category: Blog, Download - Date published: February 2, 2010 | 0 Comments

Making use of the camera, another more or less useful art-application was released. This time for the iPhone, transforming camera-shots or pictures from the library into zoomable ASCII-pictures. Next up you can send them via mail, Facebook, Twitter or save them back to your library them. The overall design if very lovely. Video:

(via)

Author: Martin Wisniowski - Category: Blog - Date published: February 2, 2010 | 0 Comments

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