Revolutions is a contribution for the Experimental Gameplay Project, and it is solid made with a clear visual style. The game is basically a platformer, with the twist, that the levels are build into a 360-degrees landscape. With your ball you have the reach the exit of each level – sometimes with the use of switches, that moves platforms in the level-scape. As you can image – levelspace is limited in a 360-degree-landscape. The rotation pleasure is heightend by very well made music and sound, smooth gameplay and the good-looking levels with rich colors. Don’t forget, that this is only a prototype. But I wonder, how this game would be played iPhone, with doing all this rotation all the time…







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Posted on May 19th, 2010 at 14:07